Loading isis/src/base/objs/NaifDskShape/unitTest.cpp +6 −3 Original line number Diff line number Diff line Loading @@ -158,14 +158,16 @@ int main(int argc, char *argv[]) { qDebug() << "Try to calculate norms using valid shape model..."; shapeModelFromPvlElevation.setLocalNormalFromIntercept(); qDebug() << "Has intercept normal? " << shapeModelFromPvlElevation.hasLocalNormal(); std::vector<double> normal = shapeModelFromPvlElevation.localNormal(); qDebug() << "Normal set from Intercept: " << QVector<double>(shapeModelFromPvlElevation.localNormal().begin(), shapeModelFromPvlElevation.localNormal().end()); << QVector<double>(normal.begin(), normal.end()); // no need to call calculateSurfaceNormal() or ellipsoidNormal() // directly. these methods are called by calculateDefaultNormal() shapeModelFromPvlElevation.calculateDefaultNormal(); qDebug() << "Has default normal? " << shapeModelFromPvlElevation.hasNormal(); normal = shapeModelFromPvlElevation.normal(); qDebug() << "Default normal: " << QVector<double>(shapeModelFromPvlElevation.normal().begin(), shapeModelFromPvlElevation.normal().end()); << QVector<double>(normal.begin(), normal.end()); QVector <double *> cornerNeighborPoints; double point[3]; Loading @@ -173,8 +175,9 @@ int main(int argc, char *argv[]) { cornerNeighborPoints.push_back(point); shapeModelFromPvlElevation.calculateLocalNormal(cornerNeighborPoints); qDebug() << "Has local normal? " << shapeModelFromPvlElevation.hasLocalNormal(); normal = shapeModelFromPvlElevation.localNormal(); qDebug() << "Local normal from neighbor points: " << QVector<double>(shapeModelFromPvlElevation.localNormal().begin(), shapeModelFromPvlElevation.localNormal().end()); << QVector<double>(normal.begin(), normal.end()); qDebug() << ""; qDebug() << "================================= Error Throws =================================="; Loading Loading
isis/src/base/objs/NaifDskShape/unitTest.cpp +6 −3 Original line number Diff line number Diff line Loading @@ -158,14 +158,16 @@ int main(int argc, char *argv[]) { qDebug() << "Try to calculate norms using valid shape model..."; shapeModelFromPvlElevation.setLocalNormalFromIntercept(); qDebug() << "Has intercept normal? " << shapeModelFromPvlElevation.hasLocalNormal(); std::vector<double> normal = shapeModelFromPvlElevation.localNormal(); qDebug() << "Normal set from Intercept: " << QVector<double>(shapeModelFromPvlElevation.localNormal().begin(), shapeModelFromPvlElevation.localNormal().end()); << QVector<double>(normal.begin(), normal.end()); // no need to call calculateSurfaceNormal() or ellipsoidNormal() // directly. these methods are called by calculateDefaultNormal() shapeModelFromPvlElevation.calculateDefaultNormal(); qDebug() << "Has default normal? " << shapeModelFromPvlElevation.hasNormal(); normal = shapeModelFromPvlElevation.normal(); qDebug() << "Default normal: " << QVector<double>(shapeModelFromPvlElevation.normal().begin(), shapeModelFromPvlElevation.normal().end()); << QVector<double>(normal.begin(), normal.end()); QVector <double *> cornerNeighborPoints; double point[3]; Loading @@ -173,8 +175,9 @@ int main(int argc, char *argv[]) { cornerNeighborPoints.push_back(point); shapeModelFromPvlElevation.calculateLocalNormal(cornerNeighborPoints); qDebug() << "Has local normal? " << shapeModelFromPvlElevation.hasLocalNormal(); normal = shapeModelFromPvlElevation.localNormal(); qDebug() << "Local normal from neighbor points: " << QVector<double>(shapeModelFromPvlElevation.localNormal().begin(), shapeModelFromPvlElevation.localNormal().end()); << QVector<double>(normal.begin(), normal.end()); qDebug() << ""; qDebug() << "================================= Error Throws =================================="; Loading